Disintegration to cut multiplayer modes from all platforms by November
Disintegration, the unique RTS/FPS hybrid game from the ex-Halo developer-led V1 Interactive, has had its multiplayer modes slashed from the game on all platforms in a surprise update on its blog. That means by Nov. 17, the multiplayer will exist unplayable.
The news was delivered in a blog postal service from V1 Interactive, in which the programmer stated that Disintegration "unfortunately struggled to build a significant audience necessary for a compelling multiplayer experience" and that the determination to sunset the multiplayer was made after careful consideration.
The post says the removal volition be done in "phases." Today, for instance, the developers are removing the in-game store. It also mentions that the singleplayer will however be playable fifty-fifty later on the full removal.
This news is, frankly, shocking considering the fact that the game has merely been out for three months. In my review, I noted that the multiplayer was one of the best parts of the game. Therefore, I'm sad to meet the multiplayer support go, particularly this soon. Hopefully V1 Interactive can deliver a more than successful game in the future.
Potential left unfulfilled
Disintegration
Printing F to pay respects
Disintegration's multiplayer lifespan was a brusk and disappointing ane. Now, but the game'southward mediocre singleplayer remains. Press F.
Correction: We clarified that the multiplayer volition exist removed in phases, not immediately.
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Source: https://www.windowscentral.com/disintegration-cuts-multiplayer-modes-all-platforms-surprise-update
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